Who am I?
I started like many of you - making gaming content on Twitch, trying different types of videos to see what worked. Then I played Half-Life: Alyx, and everything changed. VR wasn't just another way to play games - it opened up entirely new ways to create content.
But when I first tried making VR videos, I hit every roadblock possible. The setup was confusing, recording was tricky, and finding good information felt impossible. I spent months testing different methods, learning from mistakes, and figuring out what actually worked.
Now I'm Product Marketing Manager at LIV, where I get to work directly with VR creators and developers. My own content reaches over 472,300 viewers monthly across YouTube and TikTok, and I'm part of the Meta Creator program alongside other top VR content creators.
Here's what I've learned: Making good VR content isn't about having expensive equipment or insider connections. It's about understanding the basics, being consistent, and learning from each video you make.
That's why I built this course. I want to give you the information I wish I had when I started. No fluff, no filler - just practical steps to help you create better VR content.
My Approach to Teaching
Break down complex topics into simple steps
Share real examples, including mistakes I've made
Focus on what actually matters for growth
Show you how to start with basic equipment
Help you build sustainable creation habits
What Sets This Course Apart
Instead of generic content advice, we'll cover VR-specific challenges like:
Making VR gameplay actually look good on camera
Building an audience specifically interested in VR
Working with VR developers and companies
Growing across different platforms (YouTube, TikTok, etc.)